Rapid Game Prototyping without code using Unity & Playmaker!
Learn how to build your very own 3D game prototype from scratch
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Veteran game designer Christopher Orth takes you through every step of building your own first-person 3D game from scratch: from writing a game design document to whiteboxing a level the way AAA game companies do it and implementing game systems with basic AI — all without coding!
You'll be using the super-popular (and free!) Unity game engine together with the visual scripting tool Playmaker and the 3D modelling app of your choice to build an interactive first-person game level. Therefore, the people who'll get most out of it are those who already have some working knowledge of 3D modelling and have dabbled with Unity and Playmaker before a little and want to take their skills further. However, even absolute beginners can complete the course successfully.
You get:
- More than 10 hours of high-quality lectures
- 3 hours of bonus video content: whitebox reviews and time-lapsed speed-modelling of hours of game level development
- free access to the student version of the awesome Playmaker Unity plugin
- downloadable exercise files to follow along (utility textures, 3D models, ready-made health systems, etc)
- Everything you need to make your very own 3D first-person FPS-style game prototype!
Your Instructor
Teaching has always been part of my life, because it’s so important to share what you learn. These days I mostly call myself a Game Designer, having worked on many high-profile titles launched on Playstation consoles, PC, and portable devices. But I’ve also worked as an Instructor, Team Leader, Technical Artist, Web Designer, Musician and Sound Designer. My own passion for learning has lead me to many avenues of contribution in this array of fun and fascinating fields.
Course Curriculum
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StartWhat modelling tool to use (14:30)
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StartSetting up Unity for whiteboxing (22:36)
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StartUnity, Whiteboxing and Maya LT (15:04)
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StartBuilding out the whitebox starting area (40:39)
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StartAdding detail to your whitebox (51:24)
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StartYour project! (2:03)
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StartSpeed-modelling the rest of the whitebox! (44:58)
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StartWhat about 3rd-party assets from the Asset Store? (13:03)
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StartSystems overview (5:08)
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StartWhat's new in Unity 5? (6:49)
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StartCustom mouse cursor (6:32)
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PreviewTriggers (44:27)
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StartMouse interactions overview (30:50)
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StartBreaking up your whitebox (12:31)
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StartPutting it all together (35:56)